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Betsy the Inventor

Betsy sees her friend Big G struggling to keep up with the young grasshoppers, he is getting older and his long legs will not jump as high as they used to.
She wants to help him and goes to work in her workshop to make an invention to help Big G jump high in the long grass to keep control of the young grasshoppers.
Activities

An activity to develop and demonstrate entrepreneurial skills - putting into practice the learning from The Bumbles of Honeywood storybooks or supplementary teaching materials.

Lesson Plans

A detailed plan to support teachers in delivering a lesson dedicated to the development of an entrepreneurial mindset. Highlighting areas of learning and key skills explored, this lesson guide will identify appropriate resources required for activities and also differentiation options for varied abilities.

Presentations

A PowerPoint Presentation to support the understanding of various themes explored in The Bumbles of Honeywood storybooks and reinforce the skills required to develop an entrepreneurial mindset.

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Betsy the Inventor Enterprise Resources

Explore the resources using the various categories depending on your theme or desired learning outcomes. Leave the category filter at ‘ALL’ if you do not have a preference or wish to broaden the resource selection.

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Being More Sutainable and Resourceful
Use the presentation to learn about being sustainable and resourceful linked to our environment.
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Ages 7 & 8
Being Sutainable and Resourceful
Challenge the children to think creatively to solve problems and create new ideas.
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Ages 7 & 8
Betsy the Inventor – Resource Collection

Betsy is a creative, kind bee who loves helping her creature friends in Honeywood. One day, she sees her good friend Big G the grasshopper, looking unhappy as he can’t jump as high as the young grasshoppers. Betsy sets about to help solve the problem and make Big G happy again. Will she be able to come up with an invention to help him?

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Ages 7 & 8
Betsy the Inventor – Storybook

Betsy is a very creative bee who loves to solve problems and help her creature friends in Honeywood. One day she spots her good friend Big G the grasshopper sitting under an apple tree looking very sad. Betsy realises he has a problem which she may be able to help him solve, so she works hard to come up with an invention that could help him. Will she be able to put a smile back on Big G’s face?

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Ages 7 & 8
Challenge – Betsy the Inventor
Mini challenge - To ask the children to turn something old into something new and sell it to make a profit.
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Ages 7 & 8
Design Evaluation Sheet
Use the template to evaluate their designs and discuss how they could improve them.
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Ages 7 & 8
Design Making
Children to make and evaluate their designs to help keep the ladybugs safe on walks.
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Ages 7 & 8
Dragons Den
Children to learn more about what a pitch is. Challenge them to become 'Young Dragons' and decide if they would invest in example pitches from the show 'Dragon's Den'.
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Ages 7 & 8

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